Variety Sudoku constraints
Each puzzle may have additional graphics in or around the Sudoku grid, which represent additional constraints that must be followed in order to arrive at the correct solution.
These are explained in-game with a tooltip (which you can turn on and off by toggling the tooltip button). For the curious, here is a complete list of them.
Odd/even | Anti-bishop | Anti-knight | Anti-king | No-consecutive | Maximum cell | Minimum cell | Find the 9 | Means | Consecutive neighbors | Double neighbors | Clockface | Inclusion | Battenburg | Killer cage | Renban cage | Thermometer | Arrow | Palindrome | Between line | German whisper | Snowball | Diagonal sum | Sandwich | Toroidal sandwich | Skyscraper | Skyscraper Sum | Battlefield | Binairo row/column | X-sum | Y-sum
Odd/evenThe digit in this cell must be odd. The digit in this cell must be even. | ✗ Invalid. | ✓ Valid. |
Anti-bishopThe same digit can’t be on a diagonal (bishop’s move in chess) from this digit. | ✗ Invalid. | ✓ Valid. |
Anti-knightThe same digit can’t be a knight’s move in chess away from this digit. | ✗ Invalid. | ✓ Valid. |
Anti-kingThe same digit can’t be a king’s move away (orthogonally or diagonally adjacent) from this digit. | ✗ Invalid. | ✓ Valid. |
No-consecutiveA digit that’s 1 more or 1 less than this digit can’t be orthogonally adjacent to it. | ✗ Invalid: 6 and 7 are consecutive, so the 6 can’t be orthogonally adjacent to the 7. | ✓ Valid. |
Maximum cellThis digit must be greater than the digits orthogonally adjacent to it. | ✗ Invalid: 9 is greater than 7. | ✓ Valid. |
Minimum cellThis digit must be less than the digits orthogonally adjacent to it. | ✗ Invalid: 1 is greater than 3. | ✓ Valid. |
Find the 9The digit in this cell indicates how far in the indicated direction the 9 is. | ✗ Invalid: The digit pointed to is not a 9. | ✓ Valid. |
MeansConsider all three-cell lines centered on this cell. Exactly 1 of these must have the center cell be the arithmetic mean ((a+b)/2) of the flanking cells, and exactly 1 of them the geometric mean (√(ab)). | ✗ Invalid: This example contains two arithmetic means (2-3-4 and 1-3-5) and no geometric means. | ✓ Valid. |
Consecutive neighborsThe two marked cells must be consecutive (have a difference of 1). | ✗ Invalid: 3 and 7 are not consecutive numbers. | ✓ Valid. |
Double neighborsThe two marked cells must have a ratio of 2 (one is double the other). | ✗ Invalid: 6 is not twice 2, and 2 is not twice 6. | ✓ Valid. |
ClockfaceThe digits around the circular arrow must ascend in clockwise order. The digits around the circular arrow must ascend in counterclockwise order. | ✗ Invalid. | ✓ Valid. |
InclusionThe four cells around the circle must contain the digits 3, 3 and 7 in some order. | ✗ Invalid: Since the 3 is specified twice, it must occur at least twice. | ✓ Valid. |
BattenburgThe four cells around the clue must form a 2×2 checkerboard of odd and even digits. | ✗ Invalid: 3 and 1 are both odd and next to each other. | ✓ Valid. |
Killer cageDigits within the cage must be different. Digits within the cage must be different and must add up to 10. | ✗ Invalid: In the first cage, the 5 repeats. In the second cage, 2 + 7 is not 10. | ✓ Valid. |
Renban cageDigits within the cage must be different and form a consecutive set. | ✗ Invalid: Digits 1–3 and 5–7 occur. The 4 is skipped. | ✓ Valid. |
ThermometerDigits must increase from the bulb. | ✗ Invalid: 4 is less than 7. | ✓ Valid. |
ArrowThe digits along the arrow must sum to the digit in the circle. (These digits need not necessarily be different.) | ✗ Invalid: The digits add up to 7, but the circle does not contain a 7. | ✓ Valid. |
PalindromeThe digits along the line must form a palindrome (same sequence of digits when read from either end). | ✗ Invalid: The first and last digit are different. | ✓ Valid. |
Between lineThe digits along the line must be numerically between the digits at the ends. | ✗ Invalid: The 2 is not between 3 and 8. | ✓ Valid. |
German whisperAdjacent digits along the line must have a difference of at least 5. | ✗ Invalid: The first two digits (7 and 3) have a difference of only 4. | ✓ Valid. |
SnowballOne of the regions must contain the same digits in the same places as the other, plus or minus a consistent addend. For example, if one region contains 1, 4, 7, the other might contain 3, 6, 9 in the same order. (The digits within one region need not necessarily be different. The addend can be zero.) | ✗ Invalid: 3 is 2 more than 1, but 5 and 8 are only 1 more than 4 and 7. | ✓ Valid. |
Diagonal sumThe digits along the indicated diagonal must sum to the specified total. (The digits need not necessarily be different.) | ✗ Invalid. | ✓ Valid. |
SandwichWithin this row, the digits sandwiched between the 3 and the 7 must add up to 17. The 3 and 7 can occur in either order. | ✗ Invalid: The digits between the 3 and 7 are 9+8+6 = 23. | |
✓ Valid. |
Toroidal sandwichWithin this row, the digits after the 3 and before the 7, wrapping around the edges of the grid if necessary, must add up to 17. | ✗ Invalid: The digits after the 3 and before the 7 are 2+4+1+5 = 12. | |
✓ Valid. |
SkyscraperWithin this row, the digits represent skyscrapers, where taller ones obstruct the view of smaller ones behind them. 3 skyscrapers are visible from the clue. | ✗ Invalid: The 8 obstructs the 5, and the 9 obstructs the rest of the row, leaving 4 skyscrapers visible (2, 7, 8, 9). | |
✓ Valid. |
Skyscraper SumWithin this row, the digits represent skyscrapers, where taller ones obstruct the view of smaller ones behind them. The heights of the skyscrapers visible from the clue sum up to 38. | ✗ Invalid: The obstructed skyscrapers are 1, 5, 2, and 3. The rest sum up to 4+6+7+8+9 = 34. | |
✓ Valid. |
BattlefieldThe first and last number in the region represent the sizes of two armies, who march inward; the clue (20) specifies the sum of the digits that are either sandwiched between the armies or within the armies’ overlap. | ✗ Invalid: The armies (sizes 5 and 8) overlap at the 1, 4, 6 and 7, which adds up to 18. | |
✓ Valid. |
Binairo row/columnIn this row, no three adjacent digits can be all odd or all even. | ✗ Invalid: 7/3/9 are three odd digits next to one another. | |
✓ Valid. |
X-sumThe sum of the first X digits in this row must add up to 19, where X is the first digit in the row. | ✗ Invalid: The first 5 digits are summed, giving 5+7+6+2+1 = 21. | |
✓ Valid. |
Y-sumThe sum of the first Y digits in this row must add up to 19, where Y is the Xth digit in the row and X is the first. | ✗ Invalid: The first digit is 7. The 7th digit is 8. Therefore, we sum the first 8 digits, which gives 7+4+2+6+1+9+8+5 = 42. | |
✓ Valid. |